When Flavor and Mechanics Collide: Moonshadow

Hello everyone! I'm here with another article on how flavor and mechanics overlap in Factions: Battlegrounds! Check out my last article where I explain what I mean by "flavor" and "mechanics", and see some examples from Zyan. Without further ado, let's look at the flavor and mechanics of Moonshadow! First, some quick honorable mentions in … Continue reading When Flavor and Mechanics Collide: Moonshadow

Hummingbirding: When Should You Keep Flying Units Aerial?

I want to share with you all an underused strategy that my friends and I have taken to calling "hummingbirding" (because hummingbirds are the only birds that can hover in place without needing to land). Hummingbirding started as a descriptor for how I started nearly every game when playing Zermano. I would fly my Scouting … Continue reading Hummingbirding: When Should You Keep Flying Units Aerial?