WAR, NO PEACE "The monsters of the Kragg mountains know three things. They are big, they are strong, and they love to smash. Kragg has the strongest melee attackers in Graviterrus and they also have a lot of toughness to boot. Add in a few key range strikes and some gargantuan birds of prey and … Continue reading Understanding the Faction: KRAGG
Natural Toughness
Zyan Unit Breakdown part 1
Breaking down 3 of the Zyan units! (Zyan Hoplite/Royal Titan/Regal Pegasus) ZYAN HOPLITE: Zyan Hoplite (ZYAN) (2 Gold/VP) Zyan's massive army in Graviterrus is anchored by it's endless supply of foot soldiers. The Zyan Hoplite encapsulates this along with a few other units on the Zyan roster. The Zyan Hoplite might not stand out at … Continue reading Zyan Unit Breakdown part 1
Kragg Unit Breakdown part 1
Breaking down 3 of the Kragg units! (Ogre Berserker/Troll Crusher/Orc Goliath) OGRE BERSERKER: Ogre Berserker (KRAGG)(6 Gold/VP) Kragg's Ogre Berserker is an absolute Victory Point machine. It's one of the very best scoring units and is relatively affordable for what it brings to the battle. The 5 attack attribute is going to maul opponents, if … Continue reading Kragg Unit Breakdown part 1
HOW TO STOP…. GRAND BAKUNAWA!!
We take on yet another one of the most powerful units in the game in Ihalaban's best. In our last post in this series, I all but proclaimed the Monarch Coatl to be the best overall unit in the game in discussing how to slow it down. There is, however, a small part of me … Continue reading HOW TO STOP…. GRAND BAKUNAWA!!
Expanding the Basics-Damage Types
Understanding and utilizing more than one type of damage is critical in building a strong Warband. In Factions: Battlegrounds, there are 3 distinct types of damage: Melee damage (which is the most common), ranged damage, and spell damage. Units that have sustained damage (of any kind) but have not had that damage total exceed their … Continue reading Expanding the Basics-Damage Types
Expanding the Basics-Damage Types
Understanding and utilizing more than one type of damage is critical in building a strong Warband. In Factions: Battlegrounds, there are 3 distinct types of damage: Melee damage (which is the most common), ranged damage, and spell damage. Units that have sustained damage (of any kind) but have not had that damage total exceed their … Continue reading Expanding the Basics-Damage Types
Expanding the Basics-Optimizing Vanguards (Maximizing your Openers)
"Vanguard" means the units you choose to start the game. Let's check out how the Vanguard works and then I'll share a couple of examples of Vanguards that I like. You can have 12 units in your warband in game of Factions: Battlegrounds. Prior to the game, you select the 12 you'd like and "bench" … Continue reading Expanding the Basics-Optimizing Vanguards (Maximizing your Openers)