WAR, NO PEACE "The monsters of the Kragg mountains know three things. They are big, they are strong, and they love to smash. Kragg has the strongest melee attackers in Graviterrus and they also have a lot of toughness to boot. Add in a few key range strikes and some gargantuan birds of prey and … Continue reading Understanding the Faction: KRAGG
Greater Roc
How to stop… MONARCH COATL!!
Arguably the very best unit in the game in any format, the Monarch Coatl is a very challenging foe. The Monarch Coatl has so many ways it can take over a battle. We've covered stopping the Deathstorm Lich and the Sunfire Angel, but this week's monster is an entirely different level of threat. Widely regarded … Continue reading How to stop… MONARCH COATL!!
My Factions Playgroup BATTLE RECAPS!
Last weekend, we had a group of 6 stellar human beings get together to play some Factions! It was great to meet new players and go head to head with experienced players too. I played 5 games (all 1 v 1) and ended the day with 3 wins and 2 losses. I had to win … Continue reading My Factions Playgroup BATTLE RECAPS!
Hummingbirding: When Should You Keep Flying Units Aerial?
I want to share with you all an underused strategy that my friends and I have taken to calling "hummingbirding" (because hummingbirds are the only birds that can hover in place without needing to land). Hummingbirding started as a descriptor for how I started nearly every game when playing Zermano. I would fly my Scouting … Continue reading Hummingbirding: When Should You Keep Flying Units Aerial?