In order to win more battles than not, the Reinforcement Phase has to be a core part of your strategy. REINFORCEMENT PHASE BASICS: INSTRUCTIONAL VIDEO PORTION ON RECRUITING UNITS: 9:00-9:43 INSTRUCTIONAL VIDEO PORTION ON REINFORCEMENT PHASE: 10:40-11:52 RULEBOOK SCREENSHOT ON RECRUITING UNITS AND THE REINFORCEMENT PHASE: In Factions: Battlegrounds, picking the correct time to recruit … Continue reading Expanding the Basics- Recruiting Units, Reinforcement Phase and Resource Management
“INVERTED” Wins- the ultimate victory!
The most challenging but strategically satisfying way to win a game of Factions: Battlegrounds involves--- scoring LESS points than your opponent?? There are 2 ways to win a game of Factions: Battlegrounds. The most common and straightforward path to victory is to score the required number of victory points before your opponents. The other way … Continue reading “INVERTED” Wins- the ultimate victory!
Understanding the Faction: KRAGG
WAR, NO PEACE "The monsters of the Kragg mountains know three things. They are big, they are strong, and they love to smash. Kragg has the strongest melee attackers in Graviterrus and they also have a lot of toughness to boot. Add in a few key range strikes and some gargantuan birds of prey and … Continue reading Understanding the Faction: KRAGG
Primus Unit Breakdown part 2
Breaking down 3 more Primus units: (Tortuloid Bladebreaker/Greater Wyvern/Jungle River Kraken) (Check out Primus pt. 1 here!) TORTULOID BLADEBREAKER: Tortuloid Bladebreaker (PRIMUS) (5 Gold/VP) The Tortuloid Bladebreaker is an excellent defensive unit. Its' gargantuan 8 health is the highest of any 5 cost slot unit in the game, and with 2 defensive melee-inhibiting abilites, the … Continue reading Primus Unit Breakdown part 2
Zyan Unit Breakdown part 1
Breaking down 3 of the Zyan units! (Zyan Hoplite/Royal Titan/Regal Pegasus) ZYAN HOPLITE: Zyan Hoplite (ZYAN) (2 Gold/VP) Zyan's massive army in Graviterrus is anchored by it's endless supply of foot soldiers. The Zyan Hoplite encapsulates this along with a few other units on the Zyan roster. The Zyan Hoplite might not stand out at … Continue reading Zyan Unit Breakdown part 1
Doom Sand Unit Breakdown part 1
Breaking down 3 of the Doom Sand units! (Sirocco Conjuror/Doom Sand Archer/Firesky Wyvern) SIROCCO CONJUROR: Sirocco Conjuror (DOOM SAND) (4 Gold/VP) One of my personal favorite illustrations in the game, the Sirocco Conjuror is one of several Doom Sand units that is capable of hitting multiple units at once by way of Sandstorm. On the … Continue reading Doom Sand Unit Breakdown part 1
Zermano Unit Breakdown part 1
Breaking down 3 of the Zermano units! (Blizzard Elemental/Gnome Pyromancer/Lurking Inkanyamba) BLIZZARD ELEMENTAL: Blizzard Elemental (ZERMANO) 6 Gold/VP Graviterrus is a hot, humid continent, and the Zermano Islands are downright tropical. So why does the faction include a Blizzard Elemental and spells like Ice Missle? It's lore-based. The wizards in Zermano researched and manipulated the … Continue reading Zermano Unit Breakdown part 1
Hummingbirding: When Should You Keep Flying Units Aerial?
I want to share with you all an underused strategy that my friends and I have taken to calling "hummingbirding" (because hummingbirds are the only birds that can hover in place without needing to land). Hummingbirding started as a descriptor for how I started nearly every game when playing Zermano. I would fly my Scouting … Continue reading Hummingbirding: When Should You Keep Flying Units Aerial?
Expanding the Basics- Resource Center (and Rank) Advantage
In a 2 player game of Factions: Battlegrounds, one of the advantages you can choose is known as the Resource Center advantage. Simply put, it means you get to select where the Resource Centers go. As they can only be placed on a certain spaces on the Battleground, this may seem at first like an … Continue reading Expanding the Basics- Resource Center (and Rank) Advantage