Breaking down 3 more of the Zyan units! (Royal Swordfighter/Swiftwing Valkyrie/Zyan Archer) (Check out Zyan pt. 1 here!) ROYAL SWORDFIGHTER: Royal Swordfighter (ZYAN) (5 Gold/VP) One of Zyan's strengths as a faction is their abundance of units that can serve as Captains. The Royal Swordfighter provides good value for that reason, and with a good rank … Continue reading Zyan Unit Breakdown part 2
Breaking down 3 of the Zyan units! (Zyan Hoplite/Royal Titan/Regal Pegasus) ZYAN HOPLITE: Zyan Hoplite (ZYAN) (2 Gold/VP) Zyan's massive army in Graviterrus is anchored by it's endless supply of foot soldiers. The Zyan Hoplite encapsulates this along with a few other units on the Zyan roster. The Zyan Hoplite might not stand out at … Continue reading Zyan Unit Breakdown part 1
We take on yet another one of the most powerful units in the game in Ihalaban's best. In our last post in this series, I all but proclaimed the Monarch Coatl to be the best overall unit in the game in discussing how to slow it down. There is, however, a small part of me … Continue reading HOW TO STOP…. GRAND BAKUNAWA!!
Arguably the very best unit in the game in any format, the Monarch Coatl is a very challenging foe. The Monarch Coatl has so many ways it can take over a battle. We've covered stopping the Deathstorm Lich and the Sunfire Angel, but this week's monster is an entirely different level of threat. Widely regarded … Continue reading How to stop… MONARCH COATL!!
Last week we shared our ideas on stopping the Deathstorm Lich. This week, we take on the Sunfire Angel! Let's examine why Zyan's Sunfire Angel is so powerful.. The Sunfire Angel is one of the most versatile and skilled units in the game. Zyan has several strengths as a faction.. They are fast, they are … Continue reading HOW TO STOP……SUNFIRE ANGEL!!
After a great week of games... it turns out I am exceptionally average! We had another epic Sunday afternoon of battles last weekend at our Factions: Battlegrounds playgroup! I got in 4 head to head games, and then embarrassed myself in some 4 player madness. Tuesday, I got in 3 more games. Since I played … Continue reading BATTLE RECAPS– .500!! (Part 1 of 3– the Sunday 1 v 1s)
Sometimes a unit can seem unstoppable! However, there are always ways to mitigate the game-changing impact of the best units in Factions: Battlegrounds. Today's case? Deathstorm Lich (BAAZARIA) What makes it so dangerous?? The Deathstorm Lich is a powerhouse. It is the only unit in the entire game that can hit every single enemy at … Continue reading HOW TO STOP… DEATHSTORM LICH!!
Last weekend, we had a group of 6 stellar human beings get together to play some Factions! It was great to meet new players and go head to head with experienced players too. I played 5 games (all 1 v 1) and ended the day with 3 wins and 2 losses. I had to win … Continue reading My Factions Playgroup BATTLE RECAPS!
Units move, attack, and make their impact when it is their time to activate. The Rank attribute determines the activation order of the units on the Battleground. Sometimes, there is a Rank tie, meaning 2 or more units have the same Rank attribute skill number. Knowing how to win tie-breakers naturally (With Captains!) is a … Continue reading Expanding the Basics- Tiebreaking
Understanding and utilizing more than one type of damage is critical in building a strong Warband. In Factions: Battlegrounds, there are 3 distinct types of damage: Melee damage (which is the most common), ranged damage, and spell damage. Units that have sustained damage (of any kind) but have not had that damage total exceed their … Continue reading Expanding the Basics-Damage Types