A unit's Prowess is its attack attribute plus its defense attribute. A unit’s Prowess number is their attack attribute (number by the sword icon) added to their health attribute (number by the heart icon). It is based off of the current health and attack of the unit, (not the original health and attack when recruited) Here are … Continue reading Expanding the Basics- Understanding Prowess
Wounded
Moonshadow Unit Breakdown part 2
Breaking down 3 more of the Moonshadow Units! (Mishnari Bladethrower/Vukazi General/Winjaru Villagestalker) (Check out Moonshadow pt. 1 here!) MISHNARI BLADETHROWER: Mishnari Bladethrower (MOONSHADOW) 5 Gold/VP The Mishnari Bladethrower is a really good unit, and is sneakily one of the best ranged units in the game. 4 Rank is elite, and it allows the MB to … Continue reading Moonshadow Unit Breakdown part 2
HOW TO STOP……SUNFIRE ANGEL!!
Last week we shared our ideas on stopping the Deathstorm Lich. This week, we take on the Sunfire Angel! Let's examine why Zyan's Sunfire Angel is so powerful.. The Sunfire Angel is one of the most versatile and skilled units in the game. Zyan has several strengths as a faction.. They are fast, they are … Continue reading HOW TO STOP……SUNFIRE ANGEL!!
Expanding the Basics- Tiebreaking
Units move, attack, and make their impact when it is their time to activate. The Rank attribute determines the activation order of the units on the Battleground. Sometimes, there is a Rank tie, meaning 2 or more units have the same Rank attribute skill number. Knowing how to win tie-breakers naturally (With Captains!) is a … Continue reading Expanding the Basics- Tiebreaking