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Strategy and analysis for Factions: Battlegrounds

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Multi-Player Specialists

October 29, 2024October 29, 2024 / Pete Ferry / Leave a comment

Some units can seem to have a minimal impact in regular battles, but when the battle expands, they wreak havoc! Most units are relatively consistent no matter the player count. The strategy remains the same no matter how many players there are. Captains command, melee units meet at the front lines or defend resource centers, … Continue reading Multi-Player Specialists

VITAWAASI PREVIEW (Part 2)

September 19, 2023October 11, 2023 / Pete Ferry / Leave a comment

Breaking down 2 new units and 2 new abilities for the Vitawaasi faction. Today we continue our preview of the Vitawaasi faction by checking out more new abilities and units. If you missed part 1 of our preview series, check it out here! (We only have a limited number of copies, so if you haven't … Continue reading VITAWAASI PREVIEW (Part 2)

COUNTDOWN: The Top 10 Abilities! (Part 4- #2-#1)

July 12, 2023 / Pete Ferry / Leave a comment

We have reached the top 2 abilities in Factions: Battlegrounds!! We have reached the pinnacle! Abilities play a big part in Factions: Battlegrounds, from providing a temporary nuisance to breaking the game wide open. Most of the top 10 list showcases abilities that can have a definite impact on the outcome of battle, but our … Continue reading COUNTDOWN: The Top 10 Abilities! (Part 4- #2-#1)

Expanding the Basics- Understanding Prowess

October 27, 2022 / Pete Ferry / Leave a comment

A unit's Prowess is its attack attribute plus its defense attribute. A unit’s Prowess number is their attack attribute (number by the sword icon) added to their health attribute (number by the heart icon). It is based off of the current health and attack of the unit, (not the original health and attack when recruited) Here are … Continue reading Expanding the Basics- Understanding Prowess

Moonshadow Unit Breakdown part 2

September 8, 2022 / Pete Ferry / Leave a comment

Breaking down 3 more of the Moonshadow Units! (Mishnari Bladethrower/Vukazi General/Winjaru Villagestalker) (Check out Moonshadow pt. 1 here!) MISHNARI BLADETHROWER: Mishnari Bladethrower (MOONSHADOW) 5 Gold/VP The Mishnari Bladethrower is a really good unit, and is sneakily one of the best ranged units in the game. 4 Rank is elite, and it allows the MB to … Continue reading Moonshadow Unit Breakdown part 2

HOW TO STOP……SUNFIRE ANGEL!!

June 13, 2022July 6, 2022 / Pete Ferry / 1 Comment

Last week we shared our ideas on stopping the Deathstorm Lich. This week, we take on the Sunfire Angel! Let's examine why Zyan's Sunfire Angel is so powerful.. The Sunfire Angel is one of the most versatile and skilled units in the game. Zyan has several strengths as a faction.. They are fast, they are … Continue reading HOW TO STOP……SUNFIRE ANGEL!!

Expanding the Basics- Tiebreaking

May 19, 2022 / Pete Ferry / Leave a comment

Units move, attack, and make their impact when it is their time to activate. The Rank attribute determines the activation order of the units on the Battleground. Sometimes, there is a Rank tie, meaning 2 or more units have the same Rank attribute skill number. Knowing how to win tie-breakers naturally (With Captains!) is a … Continue reading Expanding the Basics- Tiebreaking

  • BATTLE RECAP! Primus vs Vitawaasi
  • BATTLE RECAP! Kragg vs Doom Sand
  • Multi-Player Specialists
  • My 5 least favorite Terrain Tiles (to go up against!)
  • TIER SERIES – BAAZARIA

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Unknown's avatarBATTLE RECAP: Primus… on BATTLE RECAP! Kragg vs Doom…
Unknown's avatarTIER SERIES –… on TIER SERIES – ZYAN
Unknown's avatarTIER SERIES –… on TIER SERIES – ZERMA…
Unknown's avatarTIER SERIES –… on TIER SERIES – VITAW…
Unknown's avatarTIER SERIES –… on TIER SERIES – PRIMU…
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