Zermano Unit Breakdown part 1

Breaking down 3 of the Zermano units! (Blizzard Elemental/Gnome Pyromancer/Lurking Inkanyamba) BLIZZARD ELEMENTAL: Blizzard Elemental (ZERMANO) 6 Gold/VP Graviterrus is a hot, humid continent, and the Zermano Islands are downright tropical. So why does the faction include a Blizzard Elemental and spells like Ice Missle? It's lore-based. The wizards in Zermano researched and manipulated the … Continue reading Zermano Unit Breakdown part 1

Hummingbirding: When Should You Keep Flying Units Aerial?

I want to share with you all an underused strategy that my friends and I have taken to calling "hummingbirding" (because hummingbirds are the only birds that can hover in place without needing to land). Hummingbirding started as a descriptor for how I started nearly every game when playing Zermano. I would fly my Scouting … Continue reading Hummingbirding: When Should You Keep Flying Units Aerial?

Expanding the Basics-Optimizing Vanguards (Maximizing your Openers)

"Vanguard" means the units you choose to start the game. Let's check out how the Vanguard works and then I'll share a couple of examples of Vanguards that I like. You can have 12 units in your warband in game of Factions: Battlegrounds. Prior to the game, you select the 12 you'd like and "bench" … Continue reading Expanding the Basics-Optimizing Vanguards (Maximizing your Openers)