PRIMUS FIRST, PRIMUS LAST "The kingdom in the deep jungle has survived and thrived thanks to it’s vicious army of Amazons and it’s connection with the primeval monsters of the jungle. Primus can win through relying on their Amazons to hold the field or on the massive beasts to overwhelm their opponents with size and … Continue reading Understanding the Faction: PRIMUS
Primus
Expanding the Basics- Understanding Prowess
A unit's Prowess is its attack attribute plus its defense attribute. A unit’s Prowess number is their attack attribute (number by the sword icon) added to their health attribute (number by the heart icon). It is based off of the current health and attack of the unit, (not the original health and attack when recruited) Here are … Continue reading Expanding the Basics- Understanding Prowess
Primus Unit Breakdown part 2
Breaking down 3 more Primus units: (Tortuloid Bladebreaker/Greater Wyvern/Jungle River Kraken) (Check out Primus pt. 1 here!) TORTULOID BLADEBREAKER: Tortuloid Bladebreaker (PRIMUS) (5 Gold/VP) The Tortuloid Bladebreaker is an excellent defensive unit. Its' gargantuan 8 health is the highest of any 5 cost slot unit in the game, and with 2 defensive melee-inhibiting abilites, the … Continue reading Primus Unit Breakdown part 2
How to stop… MONARCH COATL!!
Arguably the very best unit in the game in any format, the Monarch Coatl is a very challenging foe. The Monarch Coatl has so many ways it can take over a battle. We've covered stopping the Deathstorm Lich and the Sunfire Angel, but this week's monster is an entirely different level of threat. Widely regarded … Continue reading How to stop… MONARCH COATL!!
Recapping a WILD 4 Player matchup!
We capped off the playgroup with an insane 4 player game that went down to the wire! 4 player free for all games in Factions: Battlegrounds can be madness. I try to play 4 player games any time I get the chance just because there is always so much action. It's a nice break from … Continue reading Recapping a WILD 4 Player matchup!
HOW TO STOP… DEATHSTORM LICH!!
Sometimes a unit can seem unstoppable! However, there are always ways to mitigate the game-changing impact of the best units in Factions: Battlegrounds. Today's case? Deathstorm Lich (BAAZARIA) What makes it so dangerous?? The Deathstorm Lich is a powerhouse. It is the only unit in the entire game that can hit every single enemy at … Continue reading HOW TO STOP… DEATHSTORM LICH!!
My Factions Playgroup BATTLE RECAPS!
Last weekend, we had a group of 6 stellar human beings get together to play some Factions! It was great to meet new players and go head to head with experienced players too. I played 5 games (all 1 v 1) and ended the day with 3 wins and 2 losses. I had to win … Continue reading My Factions Playgroup BATTLE RECAPS!
Expanding the Basics-Damage Types
Understanding and utilizing more than one type of damage is critical in building a strong Warband. In Factions: Battlegrounds, there are 3 distinct types of damage: Melee damage (which is the most common), ranged damage, and spell damage. Units that have sustained damage (of any kind) but have not had that damage total exceed their … Continue reading Expanding the Basics-Damage Types
Expanding the Basics- Icons
Understanding the Icons of Factions: Battlegrounds There are several different Icons that appear throughout the unit cards and on the tokens in Factions: Battlegrounds. Here is a quick overview of them, with excerpts from the rulebook! ICONS: RULEBOOK SCREENSHOTS ICONS-- RESOURCES GOLD and MANA are the 2 Resources in Factions: Battlegrounds. Gold is spent to … Continue reading Expanding the Basics- Icons
Hummingbirding: When Should You Keep Flying Units Aerial?
I want to share with you all an underused strategy that my friends and I have taken to calling "hummingbirding" (because hummingbirds are the only birds that can hover in place without needing to land). Hummingbirding started as a descriptor for how I started nearly every game when playing Zermano. I would fly my Scouting … Continue reading Hummingbirding: When Should You Keep Flying Units Aerial?