Counting down to #1-- the top 10 spells in Factions: Battlegrounds (#7-#5) The countdown of the top spells in Factions: Battlegrounds continues with part 2! To see the spells that just missed the cut, as well as spots 10-8, check out the COUNTDOWN PART ONE! As usual, I'll repeat my disclaimer, that this list takes … Continue reading COUNTDOWN: The Top 10 Spells! (Part 2- #7-#5)
Primus
Triple U part 2!
4 more underused, under-appreciated units that I need to remember to utilize. Recently, I highlighted 4 units that I thought were underrated, both by me and by others I have battled. This post takes a look at 4 more of my personal triple Us. (underused under-appreciated units) Again, this analysis is totally subjective, so if … Continue reading Triple U part 2!
Understanding the Faction: PRIMUS
PRIMUS FIRST, PRIMUS LAST "The kingdom in the deep jungle has survived and thrived thanks to it’s vicious army of Amazons and it’s connection with the primeval monsters of the jungle. Primus can win through relying on their Amazons to hold the field or on the massive beasts to overwhelm their opponents with size and … Continue reading Understanding the Faction: PRIMUS
Expanding the Basics- Understanding Prowess
A unit's Prowess is its attack attribute plus its defense attribute. A unit’s Prowess number is their attack attribute (number by the sword icon) added to their health attribute (number by the heart icon). It is based off of the current health and attack of the unit, (not the original health and attack when recruited) Here are … Continue reading Expanding the Basics- Understanding Prowess
Primus Unit Breakdown part 2
Breaking down 3 more Primus units: (Tortuloid Bladebreaker/Greater Wyvern/Jungle River Kraken) (Check out Primus pt. 1 here!) TORTULOID BLADEBREAKER: Tortuloid Bladebreaker (PRIMUS) (5 Gold/VP) The Tortuloid Bladebreaker is an excellent defensive unit. Its' gargantuan 8 health is the highest of any 5 cost slot unit in the game, and with 2 defensive melee-inhibiting abilites, the … Continue reading Primus Unit Breakdown part 2
How to stop… MONARCH COATL!!
Arguably the very best unit in the game in any format, the Monarch Coatl is a very challenging foe. The Monarch Coatl has so many ways it can take over a battle. We've covered stopping the Deathstorm Lich and the Sunfire Angel, but this week's monster is an entirely different level of threat. Widely regarded … Continue reading How to stop… MONARCH COATL!!
Recapping a WILD 4 Player matchup!
We capped off the playgroup with an insane 4 player game that went down to the wire! 4 player free for all games in Factions: Battlegrounds can be madness. I try to play 4 player games any time I get the chance just because there is always so much action. It's a nice break from … Continue reading Recapping a WILD 4 Player matchup!
HOW TO STOP… DEATHSTORM LICH!!
Sometimes a unit can seem unstoppable! However, there are always ways to mitigate the game-changing impact of the best units in Factions: Battlegrounds. Today's case? Deathstorm Lich (BAAZARIA) What makes it so dangerous?? The Deathstorm Lich is a powerhouse. It is the only unit in the entire game that can hit every single enemy at … Continue reading HOW TO STOP… DEATHSTORM LICH!!
My Factions Playgroup BATTLE RECAPS!
Last weekend, we had a group of 6 stellar human beings get together to play some Factions! It was great to meet new players and go head to head with experienced players too. I played 5 games (all 1 v 1) and ended the day with 3 wins and 2 losses. I had to win … Continue reading My Factions Playgroup BATTLE RECAPS!
Expanding the Basics-Damage Types
Understanding and utilizing more than one type of damage is critical in building a strong Warband. In Factions: Battlegrounds, there are 3 distinct types of damage: Melee damage (which is the most common), ranged damage, and spell damage. Units that have sustained damage (of any kind) but have not had that damage total exceed their … Continue reading Expanding the Basics-Damage Types