Some units can seem to have a minimal impact in regular battles, but when the battle expands, they wreak havoc! Most units are relatively consistent no matter the player count. The strategy remains the same no matter how many players there are. Captains command, melee units meet at the front lines or defend resource centers, … Continue reading Multi-Player Specialists
Parada
TIER SERIES – PARADA
My rankings of the Parada units! I am keeping the tier series rolling and today it's Parada's turn. Parada is a faction that has a pair of clear strengths, ranged attacks and a variety of high-powered melee units each with different strengths. Parada is a relatively terrain-tile dependent faction, meaning that where you place your … Continue reading TIER SERIES – PARADA
The “Vanillas” of Factions: Battlegrounds
Breaking down the archetypes of the most "boring" units in Factions: Battlegrounds. "Vanilla" (a term borrowed from Magic the Gathering players) refers to a creature card that has no rules text. It simply has it's cost, and it's power and toughness. For Factions: Battlegrounds, we can translate that to mean a unit that has nothing … Continue reading The “Vanillas” of Factions: Battlegrounds
Combining Factions – taking battles to the next level!
Combining two factions makes warband building extremely strategic and fun! Now that the 10th and final Faction, Vitawaasi, has been released, our "official rules" allow for players to combine 2 factions to build their 5 terrain tile, 12 unit warband! By combining factions, players can forge their own personal strategies and build warbands with their … Continue reading Combining Factions – taking battles to the next level!
COUNTDOWN: The Top 10 Abilities! (Part 3- #4-#3)
Counting down to #1– the top 10 abilities in Factions: Battlegrounds (#4-#3) We enter the final 4! Here is a refresher on the rest of the best: Top 10 Abilities #10-#8 and Top 10 Abilities #7-#5. Which abilities make my top 4?? Let's see! #4- KIDNAP (Doom Sand- Doom Sand Outlaw) (Doom Sand- Tyrant Chieftain) … Continue reading COUNTDOWN: The Top 10 Abilities! (Part 3- #4-#3)
COUNTDOWN: The Top 10 Abilities! (Part 1- #10-#8)
The countdown series continues- the next category up? Abilities. Abilities are a very integral part of Factions: Battlegrounds. They impact every aspect of the game, from resource generation to movement to raw damage. Abilities, as a whole, can be slightly overlooked, however they are designed to differentiate the fighting strategy of each faction- giving an … Continue reading COUNTDOWN: The Top 10 Abilities! (Part 1- #10-#8)
Triple U’s: Put some respect on their name!!
There are a few outstanding units that are underrated- at least in the battles I have been a part of! Throughout my numerous (literally hundreds) of Factions: Battlegrounds games, it seems to me that there are some clear "fan favorites" that often see the battleground. Some players like powerful melee point scorers and some love … Continue reading Triple U’s: Put some respect on their name!!
Expanding the Basics- Recruiting Units, Reinforcement Phase and Resource Management
In order to win more battles than not, the Reinforcement Phase has to be a core part of your strategy. REINFORCEMENT PHASE BASICS: INSTRUCTIONAL VIDEO PORTION ON RECRUITING UNITS: 9:00-9:43 INSTRUCTIONAL VIDEO PORTION ON REINFORCEMENT PHASE: 10:40-11:52 RULEBOOK SCREENSHOT ON RECRUITING UNITS AND THE REINFORCEMENT PHASE: In Factions: Battlegrounds, picking the correct time to recruit … Continue reading Expanding the Basics- Recruiting Units, Reinforcement Phase and Resource Management
A tale of three Jolts…
All spells and abilities are not equal. Even when they are equal. JOLT (3 mana): 1 damage to an enemy within a range of 3 spaces. Jolt is a very simple, cheap damage spell that has an above average range. It always costs 3 mana, it always does 1 damage, and it always has a range of … Continue reading A tale of three Jolts…
Parada Unit Breakdown part 2
Breaking down 3 more of the Parada units! (Minotaur Chieftain/Centaur Scout/Elf Sharpshooter) (Check out Parada pt. 1 here!) MINOTAUR CHIEFTAIN: Minotaur Chieftain (PARADA)(6 Gold/VP) One of Parada's best and most overlooked units it the Minotaur Chieftain. In a faction known for elite ranged shooters, the Minotaur Chieftain's steady melee skills and top-tier rank help balance … Continue reading Parada Unit Breakdown part 2