Breaking down 3 more of the Zermano units! (Storm Conjuror/Overlord Sorcerer/Savage Cyclops) (Check out Zermano pt.1 here!) STORM CONJUROR: Storm Conjuror (ZERMANO) 5 Gold/VP Zermano's single target spellcasters are in a league of their own. With efficient mana costs and good rank, they can take over a game. Storm Conjuror is a great example. Lightning … Continue reading Zermano Unit Breakdown part 2
Overlord Sorceror
HOW TO STOP…. GRAND BAKUNAWA!!
We take on yet another one of the most powerful units in the game in Ihalaban's best. In our last post in this series, I all but proclaimed the Monarch Coatl to be the best overall unit in the game in discussing how to slow it down. There is, however, a small part of me … Continue reading HOW TO STOP…. GRAND BAKUNAWA!!
Expanding the Basics-Aerial Units
Aerial units can take over the Battleground, but understanding the best way to implement their ability can make them even more effective. There are some counter-attacks to Aerial units, and learning to identify threats can help you preserve your flyers. AERIAL UNIT BASICS: INSTRUCTIONAL VIDEO PORTION ON AERIAL UNITS: 9:25-10:11 RULEBOOK SCREENSHOTS FOR AERIAL In … Continue reading Expanding the Basics-Aerial Units
Expanding the Basics-Aerial Units
Aerial units can take over the Battleground, but understanding the best way to implement their ability can make them even more effective. There are some counter-attacks to Aerial units, and learning to identify threats can help you preserve your flyers. AERIAL UNIT BASICS: INSTRUCTIONAL VIDEO PORTION ON AERIAL UNITS: 9:25-10:11 RULEBOOK SCREENSHOTS FOR AERIAL In … Continue reading Expanding the Basics-Aerial Units