All spells and abilities are not equal. Even when they are equal. JOLT (3 mana): 1 damage to an enemy within a range of 3 spaces. Jolt is a very simple, cheap damage spell that has an above average range. It always costs 3 mana, it always does 1 damage, and it always has a range of … Continue reading A tale of three Jolts…
Mana
Doom Sand Unit Breakdown part 2
Breaking down 3 more of the Doom Sand units! (Assassin Mage/Battle Tembophant/Anubite Battlemaster) (Check out Doom Sand pt 1 here!) ASSASSIN MAGE: Assassin Mage (DOOM SAND)(5 Gold/VP) Doom Sand has a lot of high potential- as in scoring potential- units. Most of them also demand a significant investment of resources and can be risky plays, … Continue reading Doom Sand Unit Breakdown part 2
Baazaria Unit Breakdown part 1
Breaking down 3 of the Baazaria units! (Bloodreaver Wraith/Zombie Goliath/Nightfall Geist) BLOODREAVER WRAITH: Bloodreaver Wraith (BAAZARIA) (6 Gold/VP) The Bloodreaver Wraith is an extremely important unit to Baazaria because it is one of the only units equipped to score big points through melee attacks. With a lethal combination of 3 movement (and Flying!), 3 rank, … Continue reading Baazaria Unit Breakdown part 1
Doom Sand Unit Breakdown part 1
Breaking down 3 of the Doom Sand units! (Sirocco Conjuror/Doom Sand Archer/Firesky Wyvern) SIROCCO CONJUROR: Sirocco Conjuror (DOOM SAND) (4 Gold/VP) One of my personal favorite illustrations in the game, the Sirocco Conjuror is one of several Doom Sand units that is capable of hitting multiple units at once by way of Sandstorm. On the … Continue reading Doom Sand Unit Breakdown part 1
Zermano Unit Breakdown part 1
Breaking down 3 of the Zermano units! (Blizzard Elemental/Gnome Pyromancer/Lurking Inkanyamba) BLIZZARD ELEMENTAL: Blizzard Elemental (ZERMANO) 6 Gold/VP Graviterrus is a hot, humid continent, and the Zermano Islands are downright tropical. So why does the faction include a Blizzard Elemental and spells like Ice Missle? It's lore-based. The wizards in Zermano researched and manipulated the … Continue reading Zermano Unit Breakdown part 1
SPELLS!! SPELLS!! SPELLS!!
Examining how mana use in Graviterrus translates to in game spells. On Instagram, we are diving into the lore behind mana in Graviterrus, looking at where it comes from and what sort of powers can be extracted from it. Mana is the driving force and energy source that all factions use to produce spells. Check … Continue reading SPELLS!! SPELLS!! SPELLS!!
How to stop… MONARCH COATL!!
Arguably the very best unit in the game in any format, the Monarch Coatl is a very challenging foe. The Monarch Coatl has so many ways it can take over a battle. We've covered stopping the Deathstorm Lich and the Sunfire Angel, but this week's monster is an entirely different level of threat. Widely regarded … Continue reading How to stop… MONARCH COATL!!
Expanding the Basics-Damage Types
Understanding and utilizing more than one type of damage is critical in building a strong Warband. In Factions: Battlegrounds, there are 3 distinct types of damage: Melee damage (which is the most common), ranged damage, and spell damage. Units that have sustained damage (of any kind) but have not had that damage total exceed their … Continue reading Expanding the Basics-Damage Types
Expanding the Basics- Icons
Understanding the Icons of Factions: Battlegrounds There are several different Icons that appear throughout the unit cards and on the tokens in Factions: Battlegrounds. Here is a quick overview of them, with excerpts from the rulebook! ICONS: RULEBOOK SCREENSHOTS ICONS-- RESOURCES GOLD and MANA are the 2 Resources in Factions: Battlegrounds. Gold is spent to … Continue reading Expanding the Basics- Icons
Expanding the Basics-Damage Types
Understanding and utilizing more than one type of damage is critical in building a strong Warband. In Factions: Battlegrounds, there are 3 distinct types of damage: Melee damage (which is the most common), ranged damage, and spell damage. Units that have sustained damage (of any kind) but have not had that damage total exceed their … Continue reading Expanding the Basics-Damage Types