My rankings of the Moonshadow units! Moonshadow is a faction of mysterious warriors and assassins (known as Mishnari) that lurk in the shadows and strike with lethal precision. An often forgotten facet of Moonshadow is that they also have a secondary undead theme, which provides an element of horror. Josh Baldwin (the primary Moonshadow illustrator) … Continue reading TIER SERIES – MOONSHADOW
Immune to range
TIER SERIES – ZERMANO
My rankings of the Zermano units! We are rolling right along with the Factions: Battlegrounds tier rankings! Today I am revealing my Zermano unit rankings, partially because I get busy and fail to post for weeks at a time and partially because ranking monsters is becoming my favorite hobby. Let's jump into Zermano! (Next up-- … Continue reading TIER SERIES – ZERMANO
VITAWAASI PREVIEW (Part 2)
Breaking down 2 new units and 2 new abilities for the Vitawaasi faction. Today we continue our preview of the Vitawaasi faction by checking out more new abilities and units. If you missed part 1 of our preview series, check it out here! (We only have a limited number of copies, so if you haven't … Continue reading VITAWAASI PREVIEW (Part 2)
How to stop… MONARCH COATL!!
Arguably the very best unit in the game in any format, the Monarch Coatl is a very challenging foe. The Monarch Coatl has so many ways it can take over a battle. We've covered stopping the Deathstorm Lich and the Sunfire Angel, but this week's monster is an entirely different level of threat. Widely regarded … Continue reading How to stop… MONARCH COATL!!
Expanding the Basics-Damage Types
Understanding and utilizing more than one type of damage is critical in building a strong Warband. In Factions: Battlegrounds, there are 3 distinct types of damage: Melee damage (which is the most common), ranged damage, and spell damage. Units that have sustained damage (of any kind) but have not had that damage total exceed their … Continue reading Expanding the Basics-Damage Types
Hummingbirding: When Should You Keep Flying Units Aerial?
I want to share with you all an underused strategy that my friends and I have taken to calling "hummingbirding" (because hummingbirds are the only birds that can hover in place without needing to land). Hummingbirding started as a descriptor for how I started nearly every game when playing Zermano. I would fly my Scouting … Continue reading Hummingbirding: When Should You Keep Flying Units Aerial?
Expanding the Basics-Damage Types
Understanding and utilizing more than one type of damage is critical in building a strong Warband. In Factions: Battlegrounds, there are 3 distinct types of damage: Melee damage (which is the most common), ranged damage, and spell damage. Units that have sustained damage (of any kind) but have not had that damage total exceed their … Continue reading Expanding the Basics-Damage Types