The “Vanillas” of Factions: Battlegrounds

Breaking down the archetypes of the most "boring" units in Factions: Battlegrounds. "Vanilla" (a term borrowed from Magic the Gathering players) refers to a creature card that has no rules text. It simply has it's cost, and it's power and toughness. For Factions: Battlegrounds, we can translate that to mean a unit that has nothing … Continue reading The “Vanillas” of Factions: Battlegrounds

Combining Factions – taking battles to the next level!

Combining two factions makes warband building extremely strategic and fun! Now that the 10th and final Faction, Vitawaasi, has been released, our "official rules" allow for players to combine 2 factions to build their 5 terrain tile, 12 unit warband! By combining factions, players can forge their own personal strategies and build warbands with their … Continue reading Combining Factions – taking battles to the next level!

COUNTDOWN: The Top 10 Abilities! (Part 1- #10-#8)

The countdown series continues- the next category up? Abilities. Abilities are a very integral part of Factions: Battlegrounds. They impact every aspect of the game, from resource generation to movement to raw damage. Abilities, as a whole, can be slightly overlooked, however they are designed to differentiate the fighting strategy of each faction- giving an … Continue reading COUNTDOWN: The Top 10 Abilities! (Part 1- #10-#8)

Expanding the Basics- Recruiting Units, Reinforcement Phase and Resource Management

In order to win more battles than not, the Reinforcement Phase has to be a core part of your strategy. REINFORCEMENT PHASE BASICS: INSTRUCTIONAL VIDEO PORTION ON RECRUITING UNITS: 9:00-9:43 INSTRUCTIONAL VIDEO PORTION ON REINFORCEMENT PHASE: 10:40-11:52 RULEBOOK SCREENSHOT ON RECRUITING UNITS AND THE REINFORCEMENT PHASE: In Factions: Battlegrounds, picking the correct time to recruit … Continue reading Expanding the Basics- Recruiting Units, Reinforcement Phase and Resource Management