All spells and abilities are not equal. Even when they are equal. JOLT (3 mana): 1 damage to an enemy within a range of 3 spaces. Jolt is a very simple, cheap damage spell that has an above average range. It always costs 3 mana, it always does 1 damage, and it always has a range of … Continue reading A tale of three Jolts…
Captains
Kragg Unit Breakdown part 2
Breaking down 3 more of the Kragg Units! (Wild Kongamato/Troll Ravager/Veteran Orc) (Check out Kragg pt. 1 here!) WILD KONGAMATO: Wild Kongamato (KRAGG)(4 Gold/VP) Kragg has some affordable units that offer underrated mobility. The Wild Kongamato is a great example of one of those units. At 3 movement it makes for a fast and aggressive … Continue reading Kragg Unit Breakdown part 2
Expanding the Basics- Commanding with Captains
Captains have the ability to Command other units, and knowing when to use this powerful ability, and what type of units to command, can often result in a victory. COMMAND BASICS: RANK: CAPTAIN: COMMANDING A UNIT WITH A CAPTAIN: Captains generally have an above average Rank attribute, meaning they usually will have a chance to … Continue reading Expanding the Basics- Commanding with Captains
Expanding the Basics- Tiebreaking
Units move, attack, and make their impact when it is their time to activate. The Rank attribute determines the activation order of the units on the Battleground. Sometimes, there is a Rank tie, meaning 2 or more units have the same Rank attribute skill number. Knowing how to win tie-breakers naturally (With Captains!) is a … Continue reading Expanding the Basics- Tiebreaking
Expanding the Basics- Icons
Understanding the Icons of Factions: Battlegrounds There are several different Icons that appear throughout the unit cards and on the tokens in Factions: Battlegrounds. Here is a quick overview of them, with excerpts from the rulebook! ICONS: RULEBOOK SCREENSHOTS ICONS-- RESOURCES GOLD and MANA are the 2 Resources in Factions: Battlegrounds. Gold is spent to … Continue reading Expanding the Basics- Icons
Expanding the Basics-Optimizing Vanguards (Maximizing your Openers)
"Vanguard" means the units you choose to start the game. Let's check out how the Vanguard works and then I'll share a couple of examples of Vanguards that I like. You can have 12 units in your warband in game of Factions: Battlegrounds. Prior to the game, you select the 12 you'd like and "bench" … Continue reading Expanding the Basics-Optimizing Vanguards (Maximizing your Openers)
Expanding the Basics- Resource Center (and Rank) Advantage
In a 2 player game of Factions: Battlegrounds, one of the advantages you can choose is known as the Resource Center advantage. Simply put, it means you get to select where the Resource Centers go. As they can only be placed on a certain spaces on the Battleground, this may seem at first like an … Continue reading Expanding the Basics- Resource Center (and Rank) Advantage
Expanding the Basics- Icons
Understanding the Icons of Factions: Battlegrounds There are several different Icons that appear throughout the unit cards and on the tokens in Factions: Battlegrounds. Here is a quick overview of them, with excerpts from the rulebook! ICONS: RULEBOOK SCREENSHOTS ICONS-- RESOURCES GOLD and MANA are the 2 Resources in Factions: Battlegrounds. Gold is spent to … Continue reading Expanding the Basics- Icons