My rankings of the Zyan units! I am kicking off a new series with the help of tiermaker where I place each faction's units into tiers. Most of winning and losing in Factions: Battlegrounds comes down to player strategy, and every unit can either be terrible or great in the right circumstance... but some units … Continue reading TIER SERIES – ZYAN
Abilities
10 (or more!) Gold Cost units… Which ones are worth it??
4 units cost 10 or more gold... and therefore are worth 10 or more victory points for your opponent. Which of these high-risk high reward units are worth spending the gold on and which ones are better left on the sidelines? (As usual- I'll put in my disclaimer- all of these units can be very … Continue reading 10 (or more!) Gold Cost units… Which ones are worth it??
VITAWAASI PREVIEW (Part 3)
Highlighting "the finishers" from the upcoming Faction! The Vitawaasi faction is available for pre-order (we have a limited amount so don't miss the chance to reserve your copy!) and will be here next month. We have been previewing some of the key strategies, new features, and new units with previous posts: (Vitawaasi Preview pt. 1) … Continue reading VITAWAASI PREVIEW (Part 3)
VITAWAASI PREVIEW (Part 2)
Breaking down 2 new units and 2 new abilities for the Vitawaasi faction. Today we continue our preview of the Vitawaasi faction by checking out more new abilities and units. If you missed part 1 of our preview series, check it out here! (We only have a limited number of copies, so if you haven't … Continue reading VITAWAASI PREVIEW (Part 2)
VITAWAASI PREVIEW (Part 1)
Breaking down 3 new units and a new ability for the Vitawaasi faction. The Vitawaasi faction is going to be hitting the battleground in a couple of months, so we are going to start a new series that previews some of the tactics and units of the faction. If you haven't pre-ordered your copy, you … Continue reading VITAWAASI PREVIEW (Part 1)
COUNTDOWN: The Top 10 Abilities! (Part 3- #4-#3)
Counting down to #1– the top 10 abilities in Factions: Battlegrounds (#4-#3) We enter the final 4! Here is a refresher on the rest of the best: Top 10 Abilities #10-#8 and Top 10 Abilities #7-#5. Which abilities make my top 4?? Let's see! #4- KIDNAP (Doom Sand- Doom Sand Outlaw) (Doom Sand- Tyrant Chieftain) … Continue reading COUNTDOWN: The Top 10 Abilities! (Part 3- #4-#3)
COUNTDOWN: The Top 10 Abilities! (Part 2- #7-#5)
Counting down to #1– the top 10 abilities in Factions: Battlegrounds (#7-#5) Last week we kicked off the countdown of the Top 10 Abilities in Factions: Battlegrounds with #10-#8 (and some honorable mentions!). Let's keep it moving and get into the second batch of top 10 level abilities! Prior to #7, I have to throw … Continue reading COUNTDOWN: The Top 10 Abilities! (Part 2- #7-#5)
COUNTDOWN: The Top 10 Abilities! (Part 1- #10-#8)
The countdown series continues- the next category up? Abilities. Abilities are a very integral part of Factions: Battlegrounds. They impact every aspect of the game, from resource generation to movement to raw damage. Abilities, as a whole, can be slightly overlooked, however they are designed to differentiate the fighting strategy of each faction- giving an … Continue reading COUNTDOWN: The Top 10 Abilities! (Part 1- #10-#8)
Triple U part 2!
4 more underused, under-appreciated units that I need to remember to utilize. Recently, I highlighted 4 units that I thought were underrated, both by me and by others I have battled. This post takes a look at 4 more of my personal triple Us. (underused under-appreciated units) Again, this analysis is totally subjective, so if … Continue reading Triple U part 2!
Expanding the Basics- Recruiting Units, Reinforcement Phase and Resource Management
In order to win more battles than not, the Reinforcement Phase has to be a core part of your strategy. REINFORCEMENT PHASE BASICS: INSTRUCTIONAL VIDEO PORTION ON RECRUITING UNITS: 9:00-9:43 INSTRUCTIONAL VIDEO PORTION ON REINFORCEMENT PHASE: 10:40-11:52 RULEBOOK SCREENSHOT ON RECRUITING UNITS AND THE REINFORCEMENT PHASE: In Factions: Battlegrounds, picking the correct time to recruit … Continue reading Expanding the Basics- Recruiting Units, Reinforcement Phase and Resource Management